CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
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Initialization configuration structure used when creating of Wave voice pool More...
Static Public Member Functions | |
static Config | Default () |
Default values of the configuration structure used to create a Wave Voice Pool | |
Public Attributes | |
uint | identifier |
Voice Pool identifier More... | |
int | numVoices |
Number of voices to pool More... | |
PlayerConfig | playerConfig |
Voice Specifications More... | |
bool | isStreamingOnly |
Whether it is limited to streaming playback More... | |
System.Int32 | minChannels |
Minimum number of channels More... | |
Initialization configuration structure used when creating of Wave voice pool
uint identifier |
Voice Pool identifier
int numVoices |
Number of voices to pool
PlayerConfig playerConfig |
Voice Specifications
bool isStreamingOnly |
Whether it is limited to streaming playback
System.Int32 minChannels |
Minimum number of channels