Config structure used to randomize the positions of the 3D sound sources.
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Config structure used to randomize the positions of the 3D sound sources.
- Description:
- This is the structure that contains the settings related to the randomization of the 3D sound source's position.
- See also
- CriAtomEx::Randomize3dCalcType
Initializes the settings related to 3D sound source position randomization
void ClearCalcParams |
( |
float |
initVal = 0f | ) |
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inline |
Sets all parameters to the specified values. Sets all parameters to 0 if no argument is passed
Gets the value of a parameter by specifying the type
Sets the parameter by specifying the type
bool FollowsOriginalSource |
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get |
Returns whether the position and orientation of the 3D sound source must be followed (read only)
Gets the shape used for 3D sound source randomization (read only)
float CalculationParameter1 |
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get |
Gets Parameter 1 related to the shape used for 3D sound source randomization (read only)
float CalculationParameter2 |
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get |
Gets Parameter 2 related to the shape used for 3D sound source randomization (read only)
float CalculationParameter3 |
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get |
Gets Parameter 3 related to the shape used for 3D sound source randomization (read only)
The documentation for this struct was generated from the following file: