CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
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Middleware | CRI ADX (CRI Atom) |
Sample name | Script samples |
Sample description | Shows how to use CRI ADX through script control |
Location | /CRIWARE/SDK/unity/samples/UnityProject/Assets/Scenes/criatom/script/ |
Sample name | Name of the folder in Unity3Project | ADX project used |
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Click & play | ScriptSample01_ClickToPlay | AtomCraftWork_Pinball |
Simple sound test | ScriptSample02_SoundTest | AtomCraftWork_Pinball |
Sound control across scenes | ScriptSample03_OverSceneSound | AtomCraftWork_MusicCrossfade |
Can start from any scene | ScriptSample04_OverSceneEverywhere | AtomCraftWork_MusicCrossfade |
Level meter | ScriptSample05_LevelMeter | AtomCraftWork_MusicCrossfade |
Output waveform capturing | ScriptSample06_OutputCapture | AtomCraftWork_MusicCrossfade |
To obtain input sound | ScriptSample07_InputCapture | None |
Seamless concatenated playback | ScriptSample08_SeamlessSequencePlayback | AtomCraftWork_Pinball |
Game: Pinball | GameSample_Pinball | AtomCraftWork_Pinball |
Sample data name | Project folder name | Description |
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Data: Pinball | AtomCraftWork_Pinball | Sound effects and music for the pinball game |
Data: Simple cross-fading of music | AtomCraftWork_MusicCrossfade | Simple cross-fade of music |