CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UParentObjectPropertyHolder_Base クラス

#include <SubObjectPicker.h>

UParentObjectPropertyHolder_Base の継承関係図

公開メンバ関数

virtual int GetNumSubObjects ()
TSharedPtr< IPropertyHandle > GetProperty () const
virtual UObject * GetSubObject (int Index)

限定公開メンバ関数

TSharedPtr< IPropertyHandle > MakeHandleFromProperty (FName PropertyName)

限定公開変数類

TSharedPtr< IPropertyHandle > PropertyHandle

非公開変数類

TSharedPtr< ISinglePropertyView > ParentView

詳解

UClass to hold the parent property and permit subobject selection. (Need to derive.)

関数詳解

◆ GetNumSubObjects()

virtual int UParentObjectPropertyHolder_Base::GetNumSubObjects ( )
inlinevirtual

◆ GetProperty()

TSharedPtr< IPropertyHandle > UParentObjectPropertyHolder_Base::GetProperty ( ) const
inline

◆ GetSubObject()

virtual UObject * UParentObjectPropertyHolder_Base::GetSubObject ( int Index)
inlinevirtual

◆ MakeHandleFromProperty()

TSharedPtr< IPropertyHandle > UParentObjectPropertyHolder_Base::MakeHandleFromProperty ( FName PropertyName)
protected

Lets generate the property handle from a temporary property in a derived class.

メンバ詳解

◆ ParentView

TSharedPtr<ISinglePropertyView> UParentObjectPropertyHolder_Base::ParentView
private

◆ PropertyHandle

TSharedPtr<IPropertyHandle> UParentObjectPropertyHolder_Base::PropertyHandle
protected

このクラス詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCoreEditor/Public/Customizations/SubObjectPicker.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCoreEditor/Private/Customizations/SubObjectPicker.cpp