CRI Sofdecは、大量のプログラムが必要な演出をムービーの特殊再生で実現する、画期的なムービーミドルウェアです。
リッチで躍動感のある演出を、ムービーを活用することで手軽かつ軽量に実現します。

Features

1. マルチプラットフォーム展開を強力にサポート

1. マルチプラットフォーム展開を強力にサポート

Because the same movie data can be used across multiple platforms, content can be deployed to multiple devices without rewriting programs, and the same experience can be provided to all users. Platform-specific codecs are also supported.
2. High compression and high image quality

2. High compression and high image quality

Sofdec supports multiple video codecs with high compression performance without compromising image quality, allowing you to create rich video effects while keeping a small file size.
3. Stable playback of high-quality videos on various devices

3. Stable playback of high-quality videos on various devices

家庭用ゲーム機はもちろん、iOS/Android™端末、またPlayStation®VRなどの各種VR機器でもカクツキなく安定した高画質動画再生が可能です。

Functions

Equipped with AV1 codec

Equipped with AV1 codec
Highly compressed, high-quality movies can now be handled at a size that is 30% smaller than before, helping to reduce app capacity and download times.

Video playback for cut-in effects

Video playback suitable for cut-in effects
Overlay movies with alpha (transparency) values on the game screen. Beautiful lighting effects can be achieved by using additive compositing.

Seamless concatenated playback

Seamless link playback
Seamlessly link multiple movies together and play them back. Change the combination of the movies to create interactive storytelling.

Simultaneous playback of multiple videos

Simultaneous playback of multiple videos
With "multi-stream playback," multiple video streams can be played simultaneously and asynchronously.

Use movies as textures

Texture Movie
Render a movie as a texture anywhere in your game , with any shape you like.

独自ビデオコーデック 「Sofdec.Prime」

独自ビデオコーデック 「Sofdec.Prime」
ライセンス処理済みの自社コーデックの利用も可能。
PCゲーム上での動画再生も安心して行うことができます。

Specifications

Supported PlatformsiOS / Android™
PlayStation®4 / PlayStation®5 / Nintendo Switch™ / Nintendo Switch™ 2 / Xbox One / Xbox Series X / Xbox Series S /
Windows / macOS / アーケード
HTML5
各種VR機器
Supported Game EnginesUnity / Unreal Engine 5 / Cocos2d-x
Tool operating environment (OS)Windows 10 以降 / macOS 11以降

Installation and fees

The implementation flow and associated fees vary depending on the way the title is sold.
If your application does not fall under the categories below (e.g., you are developing an arcade game), please contact us.

Free-to-play/item-based game

スマホアプリ・コンシューマーゲーム・HTML5等が該当します。

STEP 1 Apply for a trial

Please use the inquiry form to let us know the platform and game engine you will be developing for.

STEP2 trial

You can try the commercial version for each platform for an unlimited period of time.
Free technical support is also available (for corporate customers only).

STEP3Decision on implementation

営業担当にご連絡ください。
ソフトの形態に応じて許諾料のご説明をし、許諾契約を行います。
契約締結後、「CRIWARE採用通知書」をご提出いただくことで、初期費用35万円が発生します。

STEP4 タイトルリリース

Once the distribution date has been confirmed, you will be asked to submit a "Title Distribution Notification." Monthly license fees will be charged from the month the distribution begins.

STEP5 サービス中

Please report your monthly sales by the 15th of the following month.
A monthly license fee will be charged on the next month according to your sales.

STEP6 サービス終了

You will be required to submit a "Title Distribution Termination Notice."
Your monthly billing will end.

Questions about the fee

上記に該当しない場合は個別にお問い合わせください。

Package/DL titles
Further Reading

Trial

Please use the inquiry form to let us know your desired product, platform, engine, etc.
For inquiries regarding contracts and fees, please use the form below.