CRI Sofdec is a revolutionary movie middleware that offers many special playback modes, achieving effects that would normally require several programs.You can create rich and dynamic effects easily by playing movies with this lightweight solution.
Because the same movie data can be used across multiple platforms, content can be deployed to multiple devices without rewriting programs, and the same experience can be provided to all users. Platform-specific codecs are also supported.
2. High compression and high image quality
Sofdec supports multiple video codecs with high compression performance without compromising image quality, allowing you to create rich video effects while keeping a small file size.
3. Stable playback of high-quality videos on various devices
Not only on home video game consoles, but also on iOS/Android™ devices and various VR devices such as PlayStation®VR, smooth and stable high-quality video playback is possible.
Key Features
Equipped with AV1 codec
Highly compressed, high-quality movies can now be handled at a size that is 30% smaller than before, helping to reduce app capacity and download times.
Overlay movies with alpha (transparency) values on the game screen. Beautiful lighting effects can be achieved by using additive compositing.
Seamless concatenated playback
Seamlessly link multiple movies together and play them back. Change the combination of the movies to create interactive storytelling.
Simultaneous playback of multiple videos
With "multi-stream playback," multiple video streams can be played simultaneously and asynchronously.
Use movies as textures
Render a movie as a texture anywhere in your game , with any shape you like.
Proprietary Video Codec “Sofdec.Prime”
Licensed proprietary codecs can also be used. You can play videos on PC games with confidence.
Specifications
Supported Platforms
iOS / Android™ PlayStation®4 / PlayStation®5 / Nintendo Switch™ / Nintendo Switch™ 2 / Xbox One / Xbox Series X / Xbox Series S / Windows / macOS / Arcade HTML5 Various VR devices
The implementation flow and associated fees vary depending on the way the title is sold. If your application does not fall under the categories below (e.g., you are developing an arcade game), please contact us.
Free-to-play/item-based pay-per-play
Smartphone apps/consumer games/HTML5, etc.
STEP1 Trial application
Please use the inquiry form to let us know the platform and game engine you will be developing for.
STEP2Trial
You can try the commercial version for each platform for an unlimited period of time. Free technical support is also available (for corporate customers only).
STEP3Implementation
Please contact our sales representative. We will explain the license fees depending on the type of software and enter into a license agreement. After signing the contract, you will be asked to submit a "CRIWARE Adoption Notification", and an initial fee of 350,000 yen will be due.
STEP4Title release
Once the distribution date has been confirmed, you will be asked to submit a "Title Distribution Notification." Monthly license fees will be charged from the month the distribution begins.
STEP5Service in progress
Please report your monthly sales by the 15th of the following month. A monthly license fee will be charged on the next month according to your sales.
STEP6Service Termination
You will be required to submit a "Title Distribution Termination Notice." Your monthly billing will end.
Please use the inquiry form to let us know the platform and game engine you will be developing for.
STEP2Trial
You can try the commercial version for each platform for an unlimited period of time. Free technical support is also available (for corporate customers only).
STEP3Implementation
Please contact our sales representative. We will explain the license fees depending on the type of software and enter into a license agreement.
STEP4Title release
Depending on the contents of the contract, you may be required to report the number of units manufactured, etc. every quarter after release.
Please use the inquiry form to let us know the platform and game engine you will be developing for, the sales format of your content, etc.
STEP2Trial
You can try the commercial version for each platform for an unlimited period of time. Free technical support is also available (for corporate customers only).
STEP3Implementation
Please contact our sales representative. We will explain the license fees depending on the type of content and enter into a license agreement.
STEP4Title release
Depending on the contents of the contract, you may be required to report the number of units manufactured, etc. every quarter after release.
Trial Application
Please use the inquiry form to let us know your desired product, platform, engine, etc. For inquiries regarding contracts and fees, please use the form below.
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