CRI ADX
Last Updated: 2024-07-17 10:47 p
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The global settings are a group of settings which configure features for the whole project.
They are available in the project tree under the folder named "GlobalSettings".
Selecting global settings on the project tree lists them in the Inspector.
Feature Name | Description |
---|---|
Target config | Settings for each platform |
Language Setting | Localization settings |
Output port | Set the output where the track will be played |
Voice Pool | Voice pool settings |
Mixer | Routing effects settings for the internal mixer |
Bus Map | Settings for managing Cue bus sends |
Categories | Settings for categorizing Cue and managing pronunciation |
REACT | Setting sound changes using categories |
Voice Limit Group | Group settings for voice limit management on a waveform basis |
AISAC Control | AISAC control settings |
Global AISAC | Global AISAC settings shared by projects |
Game Variables | Settings for switching waveforms according to the situation |
Selector | Settings for switching waveforms according to the situation |
BeatSync Label | Label settings to associate beat sync with actions |
There are also configurable parameters for the global settings themselves.
The configurable parameters are as follows:
Name | Value Range | Description |
---|---|---|
Name | Shows the global settings name (not editable). | |
Comment | You can enter any comment here. | |
ACF Size Limit | 0 - 2147483646 | Maximum size of the ACF file generated for in-game preview. |
Max Number Categories | 4 - 16 | Maximum number of Categories that can be set to a Cue. |
Default DSP Settings | DSP settings that are set in the library immediately after ACF loading. The default DSP settings are applied in the order of priority: "Target Config > Global Settings". | |
Absolute Path | Absolute path to the directory where the global settings are stored (not editable). | |
Path | Shows the path of the object in the tool (not editable). |