CRI ADX
Last Updated: 2024-07-17 10:47 p
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Item | V2 | V3 |
---|---|---|
Tool for Mac | NA | A Tool operating environment |
Tool for Windows | A | A |
Waveform region editing in the timeline | NA | A |
Video sync playback | A | A (Some codecs do not allow seek playback) |
Model-specific codec | A | A (Build and preview are Windows only) Settings for Multi-Platform Development |
6ch ADX codec | A | NA |
Drag editing in a list | A | A (Multiple editing by up and down dragging is not supported) Edit Object |
Update alert when opening project file | A (Dialog) | A (Log) About Compatibility of Project File |
Material player view | A | A (Information display only, playback not supported) Materials Tree |
Project files are compatible with V2.34.xx and V3.34.yy.
You can switch projects between each other and output the same binaries.
Item | V2 | V3 |
---|---|---|
UI switching by selection in Tree edit | The UI will follow the selected item with a single click. | Single click only updates the displayed content. The UI follows by double clicking. |
Tab function in List Edit | Customizable tab feature. | Fixed combination as a column button. |
Layout enhancements | Only some views can be windowed and arranged | Supports arrangement and windowing of almost all views. You can switch layouts with shortcut keys. Supports having and customizing multiple layouts. Refer to Layout menu |
Inspector | In the V2 version it was called property or detail. | It has been integrated into the Inspector List. |
Log | - | The message display has been changed to make it easier to understand. |
Item | V2 | V3 |
---|---|---|
3D positioning playback in Session Window | NA | A |
Cooperation with Profiler (measurement of playback information) | NA | Display the corresponding cue in the timeline. Refer to Timeline Viewer |
| Custom Effect Plugin | Can build, but can not preview or edit.| Can preview and edit. |
Item | V2 | V3 |
---|---|---|
Place objects with the same name in the same hierarchy | Only the items related to the build are limited. | Existing data can be read, but new placement is not possible. Although it is possible to create data of the same name by partial replication processing etc., the operation is not guaranteed by CSV input / output etc. |
Material batch conversion process | SoundForge Batch call is possible. | NA |
Version Control Support | Subversion, Perforce provided as separate plug-in for download | Includes Subversion and Perforce plugins. |
Item | V2 | V3 |
---|---|---|
Operation at the command line (terminal) | Launched by another application (CraftC). | Mac: Execute command arguments for "/CriAtomCraft.app/Contents/MacOS/CriAtomCraft" Windows: Execute command arguments for CriAtomCraft.exe Refer to Building Projects with the CRI Atom Craft command line version . |
Item | V2 | V3 |
---|---|---|
Import CSV | Overwrite. | The basic behavior in GUI has been changed from "replacement" to "merge process". CSV Format |
Handling of multiple CueSheets CSV | Information of multiple CueSheets is written out to one CSV. | The CSV files are divided and output for each CueSheet. |
CSV GUID Value | The "-delete_existed_cue option" for deleting a cue has been removed. | The internal CueSheet GUID value is retained even if it is replaced during import. |
In the CSV format for V3, the tool generates additional structure management items (which are not displayed on the GUI). This means that there is no problem with specifying blanks (If left blank, they will be generated automatically upon import).
Items that require attention are the OoUniqId items of the CueSheet (UniqID of the CueSheet object).
Since the OoUniqId field of the CueSheet is embedded in the ACB data as an individual identifier, ACB data with different contents will be generated at each import if blank specification is made.
For this reason, when you need ACB data perfect match for each import, it is necessary to set an explicit value to the OoUniqId field of the CueSheet.
Item | V2 | V3 |
---|---|---|
Character code | Shift-Jis | UTF-8 |
Second line format | Path,Name,Type... | Path,Type... |
Link path | Omitted path (The common part is omitted for each leading CueSheet) | Full path |
Type name | Short name (Cue SubSynth LinkCue, short for CueSynth that starts with CueSynth) | Complete type name (type name starting with AcOo used for storage) |
AISAC Construction | There was an abbreviable structure called AisacPointList | This was changed to match the structure used for storage |
Block | DestinationBlock Omission of path | DestinationBlock Full path |
ObjectColor | Color information is expressed like HTML | Change the notation to use color information for storage |
Category | The name was divided by space and set. (It changes to the link of each object of Category 0 ~ 15) | Designated as Category0~15 |
CueSheet | Omitted path | Full path |
Selector, switch variable, LinkWaveform, LinkAisac | The path to the search target was omitted | Full path |
Name | Type Name | Type OrcaName |
For details, refer to CSV Format .