CriWare Unreal Engine
Plug-ins for CriWare solutions.
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WaitForPlayerDestroyedEvent :
FNativeManaPlayer
Wasapi :
FAtomRuntimeWindows
WASAPI_BitsPerSample :
FCriWareWASAPISettings
WASAPI_NumChannels :
FCriWareWASAPISettings
WASAPI_SamplingRate :
FCriWareWASAPISettings
WasapiEndpoints :
FAtomWasapi
WASAPISettings :
UCriWareWindowsSettings
WaveBank :
UAtomSoundWave
,
UAtomWaveBankPropertyHolder_Internal
WaveBanks :
UAtomCueSheet
WaveID :
FAtomWaveInfo
,
UAtomSoundWave
WaveInfo :
FAtomSource
,
UAtomSoundBase
,
UAtomWavePlayer
WeakLinkComponent :
FAtomAudioLinkInputClient
WeakObject :
UAtomGameplayVolumeConditionProxy
WeakPrimitive :
UAtomGameplayVolumePrimitiveComponentProxy
WeakProducer :
FAtomAudioLinkInputClient
WetGain :
FAtomBusEffectIRReverbSettings
WetLevelMod :
Atom::FMixerSubmix
WetLevelModifier :
Atom::FMixerSubmix
WetLevelModulation :
UAtomBus
WetMix :
FAtomBusEffectBitCrusherSettings
,
FAtomBusEffectDistortionSettings
,
FAtomBusEffectFlangerSettings
,
FAtomBusEffectPhaserSettings
WetMix1 :
FAtomBusEffectChorusSettings
WetMix2 :
FAtomBusEffectChorusSettings
WetMix3 :
FAtomBusEffectChorusSettings
WetModBaseDb :
Atom::FMixerSubmix
Wideness :
FAtomPanning
WidgetRenderer :
UCriWareAssetDefinitionDefault
Width :
FAtomModulationLFOParams
WindowType :
FAtomSoundSpectrumAnalyzerSettings
Worker :
Atom::FAnalyzerFacade
WorkItems :
FAtomAsyncBatcher
World :
FAtomActiveSound
,
FAtomRuntime::FCreateComponentParams
,
FAtomRuntimeHandle
WorldID :
FAtomActiveSound
,
FAtomListener
,
FAtomListenerProxy
,
FAtomProxyMutatorSearchObject
,
FAtomProxyVolumeMutator
,
UAtomGameplayVolumeProxy
WorldIDToDefaultAtomVolumeSettingsMap :
FAtomRuntime
WorldProxyLists :
UAtomGameplayVolumeSubsystem
WorldsUsingThisRuntime :
FAtomRuntimeManager::FAtomRuntimeContainer
WorldTransform :
FAtomAudioLinkInputClient::FWorldState
Write :
Atom::FCircularSampleBuffer
WriteSize :
FCriWareAsyncFileHandle
,
FCriWareChunk
,
FCriWareFile
構築:
1.16.0